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343 Guilty Spank
ABOUT ME...
Feb 14 | Male | USA
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Multi-Fandom | Digital Artist
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Hail, traveler! Call me Evayo or Eva-whatever-you-want. I like movies, anime, video games, and food. I also draw stuff and make gifs sometimes.
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Feel free to talk to me!
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theme by mura

A lot of people have been very vocal in criticizing Destiny’s writing and how underdeveloped the actual story is compared to its massive and intriguing lore. From an objective angle, I understand where those people are coming from— it certainly doesn’t do justice to the universe’s huge potential, at least not in its current form. Perhaps I should be upset…

…but I’ve been through this before. One of my favorite movies of all time, Shane Acker’s 9, fell woefully short of its original vision. It felt big, it had big ideas, but the final product did those ideas very little justice. It was visually impressive but lacked the substance and character development to back it up. By all accounts it wasn’t what you’d call a fantastic movie.

And yet I still came away from it having fallen completely in love with it, and with its characters. It was a film rich with negative space, where freedom of imagination was the true key to enjoyment. The hollow storytelling became an open canvas for myself and other fans alike, where we could explore and expand on the fiction ourselves. Taking the small, weathered bricks we were given and building castles for the film’s characters to inhabit and grow within. In a way we loved the film because of its mediocrity and not in spite of it.

That’s exactly how I feel about Destiny. No one can argue that the story isn’t lacking, that it’s perfect the way it is, but for me personally it doesn’t need to be. There are so many unique and interesting things about this universe, so many characters to explore, that at this point it can literally be anything we want it to be. The only limit is your imagination.

Of course I’m NOT trying to discount the very valid criticisms that are floating around— whatever opinions you have of the game’s story and gameplay are yours, and you shouldn’t have to settle for what little you’ve been given. The game was hyped to high heaven so it’s understandable why a lot of you would be disappointed. But this is my opinion on the matter, based on my own experiences. I’m simply more than happy to fill in the gaps.

Besides, unlike 9, Destiny’s story isn’t over… there’s still more content on the way, more chances for the writers to turn it around and impress us. I’m an optimist by nature and I can’t give that up now, so I’m hopeful they’ll address the criticism and regain favor with the gaming community. But either way I’ll gladly take advantage of their shortcomings.

evayoblog:

Words cannot express how freaking proud I am of the fact I made this.

You can all go home now. 1 shall cover all your arguments.

(via roddaxios)

9 (USA - Germany, 2009)

(Source: in-love-with-movies, via grievygrievygrievous)

Endless List of Favorite Villains :

{3/?}

The Cat-Beast

bronze-wool:

Shane Acker’s 9 concept art by Jim Martin (Part 2 of 2).


Infinite 9 | Atmosphere [DEMO]

by Evayo

Album: Infinite 9 | Part 3: "Ascension"

90 plays

Alternate Title: “Beyond”

Another seedling of a theme I came up with for a specific, pivotal moment in the Infinite 9 trilogy. The finished version will probably be much longer and sound a lot better, but I wanted to make at least a small something to write to. Mind your ears. ;P

lochcamaen:

entropy-s-cubby:

What is it?

  • A project to celebrate the move ‘9’ on its 9th Anniversary when it comes around in 2018, and the fandom it had/has built.

How Do I Become Involved?

  • Go forth into your small few, or great sea, of OCs and chose who deserves your love the…

korriganbleedingink:

thesataniclokeanrebel:

korriganbleedingink:

pumpkinradish:

evayoblog:

kaniacmania:

evayoblog:

9 [2009]

Look closely, and remember what you see.

Am I the only person who actually LOVED this movie?

Oh I assure you, you’re absolutely not. <3

I can second that assurance. Unless I imagined watching the movie over 15 times. xD

It was just ahead of its time. It’ll be rediscovered soon enough. 

I never saw it, what was it about?

It’s post-apocalyptic and there’s a big AI robot that builds innovative war machines who wipe out humanity, and then there’s these 9 little sack people who have to defeat the robot so that life can begin to come back without being destroyed and then things happen. 

Pretty much, hehe~ xD Also I cannot BELIEVE how many notes this has gotten these past couple days!! afsjdajfs You guys are just amazing. It feels so good knowing how many fans there are of this movie. ;v;

(via korriganbleedingink-deactivated)

kaniacmania:

evayoblog:

9 [2009]

Look closely, and remember what you see.

Am I the only person who actually LOVED this movie?

Oh I assure you, you’re absolutely not. <3

cloverwolf:

no9jazzst:

lumiguin:

krismoth:

;__________;

All my love <3 <3 <3

Love and tears. XD

And feels. Can’t forget the feels.

(Source: timburtonmoviegifs, via 9theemptiness)

oldbutnotwise:

9, you shall protect the future.

(via 9theemptiness)

When our world ended their mission began.

(Source: kijaho, via 9theemptiness)

askgrindel:

evayoblog:

Imagine 9 as a Telltale-style horror/adventure game with in-depth character interactions and hundreds of choices to make and stressful think-on-your-feet moments and like a bazillion different endings

image

Hopefully you realize that this has like maybe a 10% chance of it happening. Due to the not only hundreds of choices, and but in-depth character interactions would be really difficult. The think on your feet moments could work but I’m assuming more than about 5 or so endings would be so difficult. You would most likely get something like Mass Effect. about 8 endings that are simply different colored explosions. Be careful what you wish for, this might turn into the worst fucking game in the world.

Um… perhaps you’re taking this a little too seriously? It’s just a fun thing to imagine. Of course I don’t mean “hundreds of choices” and “a bazillion endings” literally. Forgive me if it wasn’t your intention, but this feels unnecessarily condescending.

(via askgrindel-deactivated20140327)

Imagine 9 as a Telltale-style horror/adventure game with in-depth character interactions and hundreds of choices to make and stressful think-on-your-feet moments and like a bazillion different endings

I’m seriously grinning from ear to ear right now. I love all the stitchpunk’s German voices. *v*